An immersive experience concept developed as a solo project in my Experimental Storytelling Course.
Role: Experience Designer
During my Fall 2022 semester at UT Austin, I was tasked with creating an immersive experience from scratch. For the project, I was able to get experience with building a world, crafting a story structure and developing a narrative. Furthermore, I considered the world building attributes and how they could be utilized to prepare a pitch for an in-person immersive experience.
After 8 weeks of development and writing, I created a concept for "The Fall", an exploratory immersive experience that utilizes escape room mechanics and live acting performances.
Dive further into the details of "The Fall" with my full content bible down below.
Trailer I created for the Immersive Experience "The Fall"